A story-driven incremental game with idle and auto-battler mechanics, inspired by Factorio logistics, Path of Exile itemization, and Eve Online's economy
unfold_more
Intermediate Prospector5.0%
Complete ten thousand survey cycles
Navigator14.5%
Complete ten thousand moves to mining sites
Asteroid Blast Miner29.2%
Complete ten thousand mining cycles
Taxi14.6%
Complete ten thousand transporting cycles
Furnace28.4%
Complete ten thousand smelting cycles
Crafter7.5%
Complete ten thousand crafting cycles
Lord of War0.3%
Manufacture one thousand weapons
Star Kitty Hawk0.3%
Manufacture one thousand chassis
Formula Zero0.1%
Manufacture one thousand engines
Space Y0.1%
Manufacture one thousand thrusters
Pod Redeploy0.8%
Redeploy one hundred times
Fully Awake56.2%
Complete one battle
Escalation of Force10.7%
Complete a level 50 battle
Mano y Mano5.7%
Complete a level 100 battle
Perceptron15.7%
Roll one hundred neural network bonuses
Middling Managers2.1%
Complete a level 150 battle
Local Optima1.4%
Complete a level 200 battle
Lightning in the Mountains0.3%
Complete a level 250 battle
New Ends0.3%
Complete a level 300 battle
Space War Economy Idle : les 19 succès et trophées